AD

Friday 30 September 2016

Pokemon Go Launch Suffered Because it Had 50 Times More Traffic than Expected

Ever wondered why the Pokemon Go launch was plagued with problems? It’s all down to ridiculously high traffic.

According to Google’s Director of Customer Reliability Engineering, Luke Stone, he has never “taken part in anything close to the growth that

customer Niantic experienced with the launch of Pokémon GO.”

Stone says within just 15 minutes of Pokemon Go launching in Australia and New Zealand, traffic had already passed Niantic’s initial predictions.

google-cloud-pokemon-go-1 Image courtesy of Google

Continue reading…



from IGN News http://ift.tt/2dwkQaB
via IFTTT http://ift.tt/2dEHcmm https://www.youtube.com/user/ScottDogGaming @scottdoggaming

No comments:

Post a Comment