There’s a real sense of history at Codemasters’ Southam studio – a sprawling campus that’s commandeered a slab of soggy English countryside a short cab ride out of Leamington Spa, about an hour or so north-west of London. The lobby itself is a modest museum of the publisher’s most highly-regarded games. Framed and familiar box art adorns the walls on all sides. I haven’t just played all these games; I still own most of them. Brian Lara Cricket. The TOCA series and the Race Driver series that followed. Micro Machines. The legendary Colin McRae games. Hell, even Prisoner of War is up there. It’s a reminder not of just how much Codemasters’ general output resonates with me, but for how many decades it’s done so.
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