Australia’s Interactive Games & Entertainment Association has today announced that the Australian video game industry generated $2.958 billion in revenue in 2016. This represents a four per cent increase in overall sales from 2015.
The total figure is made up of $1.893 billion in digital and mobile sales and $1.065 billion in traditional retail sales.
Digital sales are up 19 per cent and although the larger portion of the final sum remains mobile games ($988 million) the biggest growth came from downloads (full games and DLC). Downloads overall are up 26 per cent, and DLC is up 31 per cent within that.
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