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Friday, 27 January 2017

Dark and Light Wants to Convert Fantasy Fans

When the first teaser for Snail Games' Dark and Light dropped in 2016, the initial response viewed it as The Witcher 3-meets-Ark: Survival Evolved. But while comparisons can be made to both, Dark and Light is very much trying to be its own beast; a survival RPG far less story-driven than The Witcher 3 yet far more forgiving than Ark.

"We want to find a good balance between the openness of the game, the sandbox nature, and also giving players an idea of what to do," associate producer Jonathon Stebel told me during a recent visit to Snail Games' Los Angeles office. "It's daunting when you just get dropped into a world when you're surrounded by hostile creatures and it's pitch black out. It's really hard to get into it, especially if you're not already into that genre. We're trying to figure out ways to still let players do whatever they want without having their hand held, but introduce new players to the genre who are coming from fantasy games: RPGs, MMOs."

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