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Monday 30 January 2017

The Orks of Dawn of War 3 Are Brutish, Clever Fun

From RPGs and RTS games to pretty much everything else, I rarely manage to find the fun in straightforward solutions. I want resources to manage and decisions to make; extra layers of consideration that make me feel crafty for having one. It’s this preference for finesse over brute force that’s kept me away from factions like the Orks in most strategy games, Warhammer 40,000: Dawn of War 3 looks to be the sole exception: though they certainly aren’t performing rokkit science, Relic’s rendition of da boyz have just enough brains to make their substantial brawn a lot of fun to run amok with.

The main reason for this is scrap - yes as is in scrap metal. Scrap is generated any time Orks destroy a mechanized enemy unit, or when one of their own bites the proverbial dust. It sounds unassuming, yes, but it’s cleverly woven into nearly every part of the Ork gameplan, giving them a overall style that really is their own. You don’t have to take my word for it either, just check out this video of a full Ork mission playthrough for a better sense.

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