Nvidia has confirmed that ray tracing in Cyberpunk 2077 on PC will not be exclusive to its graphics cards, after rumours began to spread. In an interview with WCCFTech, Nvidia spokesperson Brian Burke responded to a question about stories circulating on the internet suggesting that ray tracing will be exclusive to the manufacturer's slate of GPUs. "Cyberpunk 2077 uses the industry-standard DirectX Ray Tracing API. It will work on any DXR-compatible GPU," Burke said. "Nothing related to Cyberpunk 2077 ray tracing is proprietary to NVIDIA." [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-pc-ray-tracing-screenshots&captions=true"] This puts the rumours to bed that only Nvidia card owners would be able to experience Ray Tracing in Cyberpunk 2077. If you own a DirectX Raytracing-compatible GPU, regardless of its make, you'll be able to enjoy the shiny stuff in CD Projekt Red's next big game – although we know that some of the ray tracing effects will be exclusive to PC as a whole when the game launches. In other Cyberpunk 2077 news, CD Projekt Red's stock recently dropped by 25% in two months. Dark Horse Direct also debuted an exclusive art print in October showing the pop star Lizzy Wizzy, who is played by the artist Grimes in-game. Cyberpunk 2077 launches on December 10, 2020, for PC, Xbox One, PlayStation 4 and Google Stadia. [ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-developer-qa"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
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