For the entire month of April, our IGN First is diving deep into Middle-earth: Shadow of War, the hugely ambitious sequel to 2014's Middle-earth: Shadow of Mordor.
As part of that ongoing coverage, we spoke with Monolith Productions Art Director, Philip Straub, and gained a ton of insight into how the team has crafted the visual design. With so many more layers in the Nemesis system, the massive new diverse regions in Mordor, and a brand new gear system, there's a lot to learn about the look and feel in Shadow of War.
And for more, be sure to check out all of our Shadow of War - IGN First coverage so far!
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