- Fuller worlds - Coming to next-gen consoles and PC, worlds will now be more densely packed, with "thousands more rocks, alien grasses, and exotic flora on screen at any time".
- 32-player multiplayer - Next-gen console versions will now allow for the maximum player limit when playing together.
- 4K / 60 FPS performance - No Man's Sky should have a new upper limit for performance (although it's not yet clear if Xbox Series S will hit this mark).
- Improved visuals - PS5 and Xbox Series will see "improved shadows, greater draw distances, thousands more objects on screen and improved lighting and volumetric effects."
- Bigger bases - No specifics are given, but next-gen consoles will now be able to create "far more vast and complex bases", presumably in line with the PC version.
- Improved loading times - Hello Games estimates that there's been a 5-10x reduction in loading times.
- Crossplay - All platforms can play together, including between console generations.
- Free upgrades Existing owners of the game will be able to upgrade to the respective next-gen version, with progress carried over.
- Haptic controls (PS5 only) - "From the satisfying feeling of firing your boltcaster, to the gentle nudge of a building part slotting into place in a space habitat or the firm click of the trigger in your interstellar ship - haptic controls allow players to feel immersed in an alien world as never before."
- Advanced audio (PS5 only) - "Thanks to PlayStation 5’s Tempest 3D AudioTech, players will be able to soak in the ambience of an alien planet, or feel a ship fly overhead like never before."
- PSVR support - Through backwards compatibility, PSVR play of No Man's Sky remains supported on the PS5 version.
from IGN News https://ift.tt/37Spdab
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