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Tuesday, 16 May 2017

Can Final Fantasy XII: The Zodiac Age Convince Non-Believers?

When it comes to Final Fantasy XII, longtime series fans typically fall into one of two camps: You either love it and place it high on a pedestal in the pantheon of great RPGs, or you hate it and think it’s an affront to the hallowed Final Fantasy name. I’ve always placed myself firmly in the first category, celebrating FFXII’s deep and innovative combat system, and praising its mature and cohesive narrative.

Ultimately, a remaster provides any developer with a unique opportunity. Yes, a fresh coat of HD paint can easily be slapped on a ten-year-old game, but implementing new systems to make an older game better is an especially impressive feat. When Final Fantasy XII first hit store shelves in 2006, some fans had qualms with character progression and a steep learning curve. Fortunately, The Zodiac Age addresses these issues head on, making an already excellent game more accessible.

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