Heroes of the Storm will update and overhaul its leveling and reward systems - as well as add a new character - in an update significant enough for Blizzard to dub it "Heroes of the Storm 2.0".
The MOBA will now feature no level cap for either player or hero levels and reward loot chests (not unlike Overwatch's loot boxes) for every player level reached. Specific player level milestones will reward chests with guaranteed rarer items, while hero level milestones will drop chests with rewards specifically for that hero.
Existing players' XP will be converted into the new level system, with the appropriate number of loot chests and rewards given to them immediately.
Chests can include full playable heroes, which in the past have only been unlockable through in-game or real currency. Blizzard has also created several new types of cosmetic item, which can be unlocked through loot chests:
from IGN News http://ift.tt/2oyfY5k
via IFTTT http://ift.tt/eA8V8J https://www.youtube.com/user/ScottDogGaming @scottdoggaming
No comments:
Post a Comment