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Thursday 30 March 2017

Bioshock Creator Compares New Game to a "Much More Ambitious" Shadow of Mordor Nemesis System

Ken Levine has discussed some of the influences and comparisons with his as-yet-untitled first game for new studio, Ghost Story.

The creator of Bioshock has previously said that his new project aims to be a replayable narrative game, and cited Middle-earth: Shadow of Mordor's Nemesis System (which had NPCs remember and react to your actions in it open world) as the sort of direction he'd like to take it in.

In an onstage interview at EGX Rezzed in London, Levine once again brought up the action-RPG as an inspiration, but added that his new game would take the idea of a reactive narrative much further:

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