Need for Speed: Payback addictively combines elements from a wide variety of classic arcade racers with the freedom of open-world exploration. The game does an excellent job of catering to all sorts of smaller niches in the larger world of car culture. Whether you prefer track-ready racers, stanced tuners, janky drift rockets, off-road warriors, or even the most exquisite of hypercars, Payback has something to pique your automotive interest.
The car-to-car driving physics in this game are challenging, but fun and rewarding at the same time. This isn’t in the neighborhood of a true-to-life wheel-only simulators, since even turning on sequential shifting seems a bit pointless, but it at least does a good job at translating the nuances of different cars’ handling through the controller. A few cars I drove early on in the game demonstrated the differences perfectly. The Speedhunters BMW M5 I drove felt determined, the bring-a-trailer Datsun 370 required actual effort to defeat a first-gen Miata, and the Koenigsegg Regera was just stupidly fast.
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