By contact@videogamer.com (James Orry)
The dream of integrating a first-person shooter with a space sim is finally here, says Chris Roberts.
“Since the days of Wing Commander, I’ve dreamed of integrating a first person shooter with a space sim,” wrote Cloud Imperium Games founder Chris Roberts. “It’s such an exciting idea: you might land your fighter on a carrier and then race into battle to repel alien boarders … or you might put down on a seedy border world and fight off pirates eager to steal your cargo! And on a broader level, it speaks to our longtime goal of increasing immersion: you’re no longer taken out of the action with between-mission gameflow menus or worse. Instead, from the moment you start the game to the…
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Star Citizen's FPS module is called Star Marine
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