By contact@videogamer.com (James Orry)
“It’s pretty exciting stuff,” says the man who watched over Microsoft’s UK dev teams.
Harrison explained to GamesIndustry that the highlight of his time with Microsoft was working with the firm’s UK studios, and his role on the unannounced game.
“For me the highlight of my last three years at Microsoft was being able to work alongside and lead Rare and Lionhead, and obviously we talked about Lift and Soho,” he said. “Having a chance to work with those kind of crown jewels of game development is a pretty amazing opportunity. So I have a huge amount of respect and excitement for what Lionhead and Rare are doing next.
“Obviously Lionhead’s new project is…
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