Blundell first started at Treyarch back in 2006 as a producer on Call of Duty 3. Blundell's career spans across seven different Call of Duty games. His work on the Zombies mode in the Call of Duty franchise started immediately with Call of Duty: World at War. However, Blundell's Zombies' career truly took off in November 2016 when he became the co-studio head of Treyarch. It's unknown where Blundell is headed next and whether or not that includes game development. [widget path="global/article/imagegallery" parameters="albumSlug=best-zombie-games-of-all-time&captions=true"] Take a look back at our Call of Duty coverage with Jason Blundell including the surprising rise of a Zombies mode, the introduction of a female protagonist, and if he can survive a real apocalypse. If you're keeping up with Modern Warfare, you can read the latest details we've learned about the game's supposed Battle Royale mode. [poilib element="accentDivider"] Jeffrey Lerman is a Freelance News Writer for IGN. You can follow him on Twitter @Snakester95.We wish to thank Jason for his many contributions to Treyarch. We’ve enjoyed our journey together and wish him the very best going forward! pic.twitter.com/Tb8o36VWb2
— Treyarch Studios (@Treyarch) February 28, 2020
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