For Pillars of Eternity II: Deadfire director Josh Sawyer, one of the most valuable things a game company can hold onto isn’t just its employees or the hardware it develops, but the original worlds they create that can be used throughout the future to create different games. In this month’s IGN Unfiltered, Sawyer says that Obsidian is open to the idea of other developers using the Pillars of Eternity IP to create their own games set within the same universe.
“I as an individual designer, I try not to design outside the boundaries of what we're actually putting in the games because I want other teams and other designers
-- or heck, maybe someone would license this from us,” Sawyer says, citing a hypothetical Pillars of Eternity tactics-based game as an idea that Obsidian might not have the interest in or means to produce itself. Sawyer suggests that a different developer could possibly license the Pillars of Eternity IP and software to start their own project.
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