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Tuesday, 10 March 2015

State of Decay artists 'hid penises' in game's assets

By contact@videogamer.com (David Scammell)

 news

“Some of our contractors worked a ridiculous amount of genitalia into the background.”






Speaking to XBLA Fans, senior designer Geoffrey Card is said to have told the site that the penises were not visible in the original PC and Xbox 360 release due to its lower resolution and lower quality textures.


However, when work began on remastering the game for the Xbox One release, “the enhanced resolution and texture quality brought the penises to Undead’s attention”, forcing the studio to work on removing them from the game.


“Some of our contractors worked a ridiculous amount of genitalia into the background,” Card said, with the site adding that the offending…


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Read More At VideoGamer.com: Video Gamer News


      










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State of Decay artists 'hid penises' in game's assets

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