Everytime I see more of Absolver’s slick exterior, I feel like I’m pulling back another layer of its mysterious shell. At it’s core, it’s a fighting game - mixing weak and heavy attacks that seamlessly flow in and out of fighting stances, while learning unique combos and attack strings. But Absolver is clearly more than just a brawler - it’s an open world community experience where players can meet and group up into three-person cliques, as well as a light role playing game, where you're free to explore, collect, and grind your way towards becoming an expert fighter. Absolver is all these things - but its biggest mystery remains: how it’s all going to come together.
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